”圣诞节“—–好看的雪花效果有没有? – Angelべ桀瑞
在经过了“平安夜”的洗礼,我想“2014-12-25的圣诞节”会特别的不一样吧! (一世的圣诞节只有这一次哦!)
在此我祝博友们圣诞节安好,多收礼物哦!
12月,本该雪花漫天挥舞的季节,但是在北京的天空却少见;
12月,本该晴空万里的天空,但是在北京确实雾霾永驻,让人窒息;
12月,“不可一世的12月”,好多人都说:“请好好对我?好吗?”
12月,2014的最后一个月,希望“幸福” “开心” “ 浪漫” 永驻身边………
既然今天是圣诞节,那么就用canvas简单的写一个雪花的小demo吧!(虽然北京没有下雪,但是自己写出来的也是很美的吧!)
1、HTML代码
<canvas width=”100%” height=”100%” class=”snow”></canvas>
<canvas width=”100%” height=”100%” class=”flake”></canvas>
2、css样式
html{height:100%;}
body{
background:#040764; /* Old browsers */
padding:0;
text-align:center;
font-family:‘open sans’;
position:relative;
margin:0;
height:100%;
padding-bottom:50px;
box-sizing:border-box;
-webkit-box-sizing:border-box;
-moz-box-sizing:border-box;
}
a{text-decoration:none;}
canvas{display:block;width:100%;height:100%;top:0;left:0;position:fixed;}
canvas.flare{opacity:0.5;}
3、js 代码
首先引用一个jquery-1.7.2.min.js 下载一个差价就好了!
其次就是写的js 代码了,
* jquery-let_it_snow.js v1
* ===========================================================
* NOTE: This plugin is based on the work by Jason Brown (Loktar00)
*
* As the end of the year approaches, let’s add
* some festive to your website!
*
*
* ========================================================== */
!function($){
var defaults = {
speed: 0,
interaction: true,
size: 2,
count: 200,
opacity: 0,
color: “#ffffff”,
windPower: 0,
image: false
};
$.fn.let_it_snow = function(options){
var settings = $.extend({}, defaults, options),
el = $(this),
flakes = [],
canvas = el.get(0),
ctx = canvas.getContext(“2d”),
flakeCount = settings.count,
mX = -100,
mY = -100;
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
(function() {
var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 1000 / 60);
};
window.requestAnimationFrame = requestAnimationFrame;
})();
function snow() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (var i = 0; i < flakeCount; i++) {
var flake = flakes[i],
x = mX,
y = mY,
minDist = 100,
x2 = flake.x,
y2 = flake.y;
var dist = Math.sqrt((x2 – x) * (x2 – x) + (y2 – y) * (y2 – y)),
dx = x2 – x,
dy = y2 – y;
if (dist < minDist) {
var force = minDist / (dist * dist),
xcomp = (x – x2) / dist,
ycomp = (y – y2) / dist,
deltaV = force / 2;
flake.velX -= deltaV * xcomp;
flake.velY -= deltaV * ycomp;
} else {
flake.velX *= .98;
if (flake.velY <= flake.speed) {
flake.velY = flake.speed
}
switch (settings.windPower) {
case false:
flake.velX += Math.cos(flake.step += .05) * flake.stepSize;
break;
case 0:
flake.velX += Math.cos(flake.step += .05) * flake.stepSize;
break;
default:
flake.velX += 0.01 + (settings.windPower/100);
}
}
var s = settings.color;
var patt = /^#([da-fA-F]{2})([da-fA-F]{2})([da-fA-F]{2})$/;
var matches = patt.exec(s);
var rgb = parseInt(matches[1], 16)+”,”+parseInt(matches[2], 16)+”,”+parseInt(matches[3], 16);
flake.y += flake.velY;
flake.x += flake.velX;
if (flake.y >= canvas.height || flake.y <= 0) {
reset(flake);
}
if (flake.x >= canvas.width || flake.x <= 0) {
reset(flake);
}
if (settings.image == false) {
ctx.fillStyle = “rgba(” + rgb + “,” + flake.opacity + “)”
ctx.beginPath();
ctx.arc(flake.x, flake.y, flake.size, 0, Math.PI * 2);
ctx.fill();
} else {
ctx.drawImage($(“img#lis_flake”).get(0), flake.x, flake.y, flake.size * 2, flake.size * 2);
}
}
requestAnimationFrame(snow);
};
function reset(flake) {
if (settings.windPower == false || settings.windPower == 0) {
flake.x = Math.floor(Math.random() * canvas.width);
flake.y = 0;
} else {
if (settings.windPower > 0) {
var xarray = Array(Math.floor(Math.random() * canvas.width), 0);
var yarray = Array(0, Math.floor(Math.random() * canvas.height))
var allarray = Array(xarray, yarray)
var selected_array = allarray[Math.floor(Math.random()*allarray.length)];
flake.x = selected_array[0];
flake.y = selected_array[1];
} else {
var xarray = Array(Math.floor(Math.random() * canvas.width),0);
var yarray = Array(canvas.width, Math.floor(Math.random() * canvas.height))
var allarray = Array(xarray, yarray)
var selected_array = allarray[Math.floor(Math.random()*allarray.length)];
flake.x = selected_array[0];
flake.y = selected_array[1];
}
}
flake.size = (Math.random() * 3) + settings.size;
flake.speed = (Math.random() * 1) + settings.speed;
flake.velY = flake.speed;
flake.velX = 0;
flake.opacity = (Math.random() * 0.5) + settings.opacity;
}
function init() {
for (var i = 0; i < flakeCount; i++) {
var x = Math.floor(Math.random() * canvas.width),
y = Math.floor(Math.random() * canvas.height),
size = (Math.random() * 3) + settings.size,
speed = (Math.random() * 1) + settings.speed,
opacity = (Math.random() * 0.5) + settings.opacity;
flakes.push({
speed: speed,
velY: speed,
velX: 0,
x: x,
y: y,
size: size,
stepSize: (Math.random()) / 30,
step: 0,
angle: 180,
opacity: opacity
});
}
snow();
}
if (settings.image != false) {
$(“<img src='”+settings.image+”‘ style=’display: none’ id=’lis_flake’>”).prependTo(“body”)
}
init();
$(window).resize(function() {
if(this.resizeTO) clearTimeout(this.resizeTO);
this.resizeTO = setTimeout(function() {
el2 = el.clone();
el2.insertAfter(el);
el.remove();
el2.let_it_snow(settings);
}, 200);
});
if (settings.interaction == true) {
canvas.addEventListener(“mousemove”, function(e) {
mX = e.clientX,
mY = e.clientY
});
}
}
}(window.jQuery);
这是一小段javascript 只要写在html中就可以了,编写了一些雪花的属性,
$(document).ready(function(){
$(
“canvas.flare”).let_it_snow({windPower: 0,
speed: 0,
color: “#392F52”,
size:120,
opacity: 0.00000001,
count: 30,
interaction: false
});
$(
“canvas.snow”).let_it_snow({windPower: 3,
speed: 1,
count: 250,
size: 1.2
});
$(
“canvas.flake”).let_it_snow({windPower: -3,
speed: 2,
count: 30,
size: 15,
image: “images/white-snowflake02.png”
});
});
涉及到雪花小图片一张(注:雪花的png 图片即可)
这样呢,雪花的小效果就出来了,因为是canvas 写的,所以它是动态的,所以我还不知道怎么把动态的效果图展现出来,所以呢?想要看效果的博友们请动动手指copy一下,看效果吧!嘻嘻。。。。。。
简单的就是这个图片静态的不好看,没办法了()
本文链接:”圣诞节“—–好看的雪花效果有没有?,转载请注明。